3: Place down your Little Sister. Necessary cookies are absolutely essential for the website to function properly. Where was the Dayton peace agreement signed? Show roadmap. Used the Hack Tool to hack an object at a distance. There isnt a console in Bioshock: Infinite. It's actually possible to open a development console in BioShock 2 on the Remastered version, which wasn't possible in the original game. This should yield 600-800 research points per bot and there's no risk involved. These .ini files can be edited with any common text-editor program such as Notepad, but since the list of contexts in the file is extremely long it is easiest to use a more functional program that shows line numbers and can collapse sections under headings. Edit: To be clear I'm talking about local achievements, not steam achievements. For most purposes, it is enough to edit the first section, which gives the default status of exploration and combat. Half-Life: Alyx - Cheats and Console Commands, Stygian: Reign of the Old Ones - How to Add Items and Modifying, Factorio - Useful Console Commands (Cheat Codes), GiveItem 100 ShockDesignerClasses.MedHypo, GIveItem 100 ShockDesignerClasses.BioAmmoHypo, { Adam, change the number if you want more }, GiveItem 100 ShockGame.GrenadeLauncher_FragGrenade, GiveItem 100 ShockGame.ChemicalThrower_Kerosene, GiveItem 100 ShockGame.Pistol_ArmorPiercing, GiveItem 100 ShockGame.Pistol_AntiPersonnel, GiveItem 100 ShockGame.Crossbow_SuperHeatedBolt, GiveItem 100 ShockGame.GrenadeLauncher_RPG, GiveItem 100 ShockGame.GrenadeLauncher_StickyGrenade, GiveItem 100 ShockGame.ChemicalThrower_LiquidNitrogen, GiveItem 100 ShockGame.ChemicalThrower_IonicGel, GiveItem 100 ShockGame.Shotgun_HighExplosiveBuck, GiveItem 200 ShockGame.MachineGun_ArmorPiercingBullet, GiveItem 200 ShockGame.MachineGun_FrozenBullet, AddWeaponStatUpgrade Crossbow BreakageChance, AddWeaponStatUpgrade GrenadeLauncher Damage, AddWeaponStatUpgrade GrenadeLauncher Immunity, AddWeaponStatUpgrade ChemicalThrower ConsumptionRate, AddWeaponStatUpgrade ChemicalThrower Range. All trademarks are property of their respective owners in the US and other countries. All trademarks are property of their respective owners in the US and other countries. These commands, when activated, play different radio messages. I noticed I had a few splicers come down the stairs, a couple from behind the vending machines, and a couple that dropped from the walkway above us and they landed right in front of me. Scholarship Fund There are 23 secret achievements in BioShock 2 Remastered. These cookies help provide information on metrics the number of visitors, bounce rate, traffic source, etc. BioShock. (Note: These are not the audio logs you can collect, these are the radio messages you get from Atlas, etc.). However, both games have common Unreal Engine commands on the PC which can be bound to certain keys and used in-game. Other uncategorized cookies are those that are being analyzed and have not been classified into a category as yet. For instance, the "duck" key is listed as "Aliases[29]=(Command="DuckKeyPressed | onRelease DuckKeyReleased", Alias=Duck)" This means that whenever the user presses the bound key for duck they are actually performing two commands. To do this, pull the item toward you with Telekinesis, and without releasing the trigger, display the Plasmid wheel to select another plasmid. For obvious gameplay reasons, most of the key bindings listed below will not work in multiplayer. Adopted a new Little Sister for the first time. In this case when the key is pressed the engine will execute the DuckKeyPressed command, which results in the character crouching. Bad Ending, Sofia Lamb Dies By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. I'll need someone to verify that this works for BioShock 1 as well. We will also show you how you can enable the Console in-game. These commands are mostly used for cheating, but some, such as the Fly and Ghost commands, are useful for taking high-quality screenshots. 3.) Previous pathway: GiveItem 1 ShockDesignerClasses.Med_St_AdamFactories, GiveItem 1 ShockDesignerClasses.Med_At_MedDoorLocked, GiveItem 1 ShockDesignerClasses.Med_At_MedDoorUnlocked, GiveItem 1 ShockDesignerClasses.Med_At_BoltTurrets, GiveItem 1 ShockDesignerClasses.Med_At_FindCover, GiveItem 1 ShockDesignerClasses.Med_At_InstalledGeneticMod, GiveItem 1 ShockDesignerClasses.Med_At_PlasmidMachineLesson, GiveItem 1 ShockDesignerClasses.Med_At_ElectroBoltWater, GiveItem 1 ShockDesignerClasses.Med_Cw_IncinerationHint, GiveItem 1 ShockDesignerClasses.Med_Pk_QuitGig, GiveItem 1 ShockDesignerClasses.Med_Ry_ProwlStreets, GiveItem 1 ShockDesignerClasses.Med_Ry_Vandalism, GiveItem 1 ShockDesignerClasses.Med_Sg_ClinicalTrail, GiveItem 1 ShockDesignerClasses.Med_Sg_PityFreak, GiveItem 1 ShockDesignerClasses.Med_St_Aphrodite, GiveItem 1 ShockDesignerClasses.Med_St_Obligation, GiveItem 1 ShockDesignerClasses.Med_St_RantA, GiveItem 1 ShockDesignerClasses.Med_St_RantB, GiveItem 1 ShockDesignerClasses.Med_St_RantC, GiveItem 1 ShockDesignerClasses.Med_St_RantD, GiveItem 1 ShockDesignerClasses.Med_St_Symmetry, GiveItem 1 ShockDesignerClasses.Med_Tn_Properly, GiveItem 1 ShockDesignerClasses.Med_Tn_Wunderkind, GiveItem 1 ShockDesignerClasses.Med_At_AdamLesson, GiveItem 1 ShockDesignerClasses.Med_At_AdamRequired, GiveItem 1 ShockDesignerClasses.Med_At_BackToDental, GiveItem 1 ShockDesignerClasses.Med_At_BackToQuarantine, GiveItem 1 ShockDesignerClasses.Med_At_CatchGrenades, GiveItem 1 ShockDesignerClasses.Med_At_CollapsingHeadRight, GiveItem 1 ShockDesignerClasses.Med_At_Congrats, GiveItem 1 ShockDesignerClasses.Med_At_CrematoriumHint, GiveItem 1 ShockDesignerClasses.Med_At_DontHesitate, GiveItem 1 ShockDesignerClasses.Med_At_DontMindHer, GiveItem 1 ShockDesignerClasses.Med_At_ElectroBoltLesson, GiveItem 1 ShockDesignerClasses.Med_At_GatherersBetter, GiveItem 1 ShockDesignerClasses.Med_At_GetAdam, GiveItem 1 ShockDesignerClasses.Med_At_GetQuarControl, GiveItem 1 ShockDesignerClasses.Med_At_GoEasy, GiveItem 1 ShockDesignerClasses.Med_At_GoQuarControl, GiveItem 1 ShockDesignerClasses.Med_At_GotQuarKey, GiveItem 1 ShockDesignerClasses.Med_At_GuyWithBombs, GiveItem 1 ShockDesignerClasses.Med_At_HackBot, GiveItem 1 ShockDesignerClasses.Med_At_HackIntro, GiveItem 1 ShockDesignerClasses.Med_At_HackReminder, GiveItem 1 ShockDesignerClasses.Med_At_HackThis, GiveItem 1 ShockDesignerClasses.Med_At_HackWin, GiveItem 1 ShockDesignerClasses.Med_At_KilledGatherer, GiveItem 1 ShockDesignerClasses.Med_At_LooksLikeCompany, GiveItem 1 ShockDesignerClasses.Med_At_MedStationLesson, GiveItem 1 ShockDesignerClasses.Med_At_MoreAdam, GiveItem 1 ShockDesignerClasses.Med_At_OilSlickHint, GiveItem 1 ShockDesignerClasses.Med_At_OutOfHere, GiveItem 1 ShockDesignerClasses.Med_At_QuarantineKey, GiveItem 1 ShockDesignerClasses.Med_At_SecurityCameraLesson, GiveItem 1 ShockDesignerClasses.Med_At_Sermon, GiveItem 1 ShockDesignerClasses.Med_At_SoftTouch, GiveItem 1 ShockDesignerClasses.Med_At_SteinmanHasKey, GiveItem 1 ShockDesignerClasses.Med_At_SteinmanInSurgeryWing, GiveItem 1 ShockDesignerClasses.Med_At_SteinmanSurgery, GiveItem 1 ShockDesignerClasses.Med_At_TelekinesisLesson, GiveItem 1 ShockDesignerClasses.Med_At_TelekinesisShield, GiveItem 1 ShockDesignerClasses.Med_At_UnlockMed, GiveItem 1 ShockDesignerClasses.Med_At_YourDepartment, GiveItem 1 ShockDesignerClasses.Med_Cf_WishUWereHere, GiveItem 1 ShockDesignerClasses.Med_Sb_BathroomWall, GiveItem 1 ShockDesignerClasses.Med_At_AdamIntro, GiveItem 1 ShockDesignerClasses.Med_At_BathroomCost, GiveItem 1 ShockDesignerClasses.Med_At_BeAllRight, GiveItem 1 ShockDesignerClasses.Med_At_BerserkTime, GiveItem 1 ShockDesignerClasses.Med_At_BuckUp, GiveItem 1 ShockDesignerClasses.Med_At_CheckGatherer, GiveItem 1 ShockDesignerClasses.Med_At_DoorLockBusted, GiveItem 1 ShockDesignerClasses.Med_At_FightBouncer, GiveItem 1 ShockDesignerClasses.Med_At_FindCash, GiveItem 1 ShockDesignerClasses.Med_At_FindWeapon, GiveItem 1 ShockDesignerClasses.Med_At_FitIn, GiveItem 1 ShockDesignerClasses.Med_At_GatherersMakeAdam, GiveItem 1 ShockDesignerClasses.Med_At_GetGathererAdam, GiveItem 1 ShockDesignerClasses.Med_At_GetMachineGun, GiveItem 1 ShockDesignerClasses.Med_At_GetOut, GiveItem 1 ShockDesignerClasses.Med_At_GotPistol, GiveItem 1 ShockDesignerClasses.Med_At_GotWrench, GiveItem 1 ShockDesignerClasses.Med_At_HesGotPlasmids, GiveItem 1 ShockDesignerClasses.Med_At_HigherGround, GiveItem 1 ShockDesignerClasses.Med_At_HurryUp, GiveItem 1 ShockDesignerClasses.Med_At_KeepMoving, GiveItem 1 ShockDesignerClasses.Med_At_KillBouncer, GiveItem 1 ShockDesignerClasses.Med_At_LeaveAlone, GiveItem 1 ShockDesignerClasses.Med_At_LeaveSphere, GiveItem 1 ShockDesignerClasses.Med_At_LittleSisters, GiveItem 1 ShockDesignerClasses.Med_At_LockGone, GiveItem 1 ShockDesignerClasses.Med_At_NeptunesBounty, GiveItem 1 ShockDesignerClasses.Med_At_PickUpPlasmid, GiveItem 1 ShockDesignerClasses.Med_At_RuleBook, GiveItem 1 ShockDesignerClasses.Med_At_RyanIntro, GiveItem 1 ShockDesignerClasses.Med_At_ShockWater, GiveItem 1 ShockDesignerClasses.Med_At_ShootLock, GiveItem 1 ShockDesignerClasses.Med_At_SmileCamera, GiveItem 1 ShockDesignerClasses.Med_At_Something, GiveItem 1 ShockDesignerClasses.Med_At_Suitcases, GiveItem 1 ShockDesignerClasses.Med_At_TakePlasmids, GiveItem 1 ShockDesignerClasses.Med_At_ThatFella, GiveItem 1 ShockDesignerClasses.Med_At_TheKilling, GiveItem 1 ShockDesignerClasses.Med_At_Trouble, GiveItem 1 ShockDesignerClasses.Med_At_UseBerserk, GiveItem 1 ShockDesignerClasses.Med_At_UseBolt, GiveItem 1 ShockDesignerClasses.Med_At_UsePistol, GiveItem 1 ShockDesignerClasses.Med_At_WelcomeRapture, GiveItem 1 ShockDesignerClasses.Med_At_WelcomeTwo, GiveItem 1 ShockDesignerClasses.Med_At_WrenchNoGood, GiveItem 1 ShockDesignerClasses.Med_Ry_GatesOfRome, GiveItem 1 ShockDesignerClasses.Med_Ry_RyanTaunt, GiveItem 1 ShockDesignerClasses.Fis_At_FindAnother, GiveItem 1 ShockDesignerClasses.Fis_At_PicOfHer, GiveItem 1 ShockDesignerClasses.Fis_At_PlasmidMachine, GiveItem 1 ShockDesignerClasses.Fis_At_SecurityMachine, GiveItem 1 ShockDesignerClasses.Fis_Pc_BringPics, GiveItem 1 ShockDesignerClasses.Fis_Pc_CanTread, GiveItem 1 ShockDesignerClasses.Fis_Pc_NoTreading, GiveItem 1 ShockDesignerClasses.Fis_Pc_StepBack, GiveItem 1 ShockDesignerClasses.Fis_At_HiddenSubmarine, GiveItem 1 ShockDesignerClasses.Fis_At_WhereToGetCamera, GiveItem 1 ShockDesignerClasses.Fis_At_CameraLesson, GiveItem 1 ShockDesignerClasses.Fis_At_LookForCamera, GiveItem 1 ShockDesignerClasses.Fis_At_FoundCamera, GiveItem 1 ShockDesignerClasses.Fis_At_EasyOnTheFilm, GiveItem 1 ShockDesignerClasses.Fis_At_FontaineDead, GiveItem 1 ShockDesignerClasses.Fis_At_HeadBackToFontaines, GiveItem 1 ShockDesignerClasses.Fis_At_CameraLessonB, GiveItem 1 ShockDesignerClasses.Fis_At_WasntHard, GiveItem 1 ShockDesignerClasses.Fis_At_KeepGoing, GiveItem 1 ShockDesignerClasses.Fis_At_GetAnotherPicture, GiveItem 1 ShockDesignerClasses.Fis_At_CameraLessonC, GiveItem 1 ShockDesignerClasses.Fis_At_GotABonus, GiveItem 1 ShockDesignerClasses.Fis_At_CameraLessonD, GiveItem 1 ShockDesignerClasses.Fis_At_CameraShy, GiveItem 1 ShockDesignerClasses.Fis_At_MoreFilm, GiveItem 1 ShockDesignerClasses.Fis_At_EasyOnTheFilmB, GiveItem 1 ShockDesignerClasses.Fis_At_MoreFilmB, GiveItem 1 ShockDesignerClasses.Fis_At_StopWastingTime, GiveItem 1 ShockDesignerClasses.Fis_At_PictureOfDesk, GiveItem 1 ShockDesignerClasses.Fis_At_PictureOfBouncer, GiveItem 1 ShockDesignerClasses.Fis_At_CameraLessonE, GiveItem 1 ShockDesignerClasses.Fis_At_TakingGoodPictures, GiveItem 1 ShockDesignerClasses.Fis_At_HalfwayThere, GiveItem 1 ShockDesignerClasses.Fis_At_AlmostDone, GiveItem 1 ShockDesignerClasses.Fis_At_ReachedFisheries, GiveItem 1 ShockDesignerClasses.Fis_At_NiceWorkBackToFontaine, GiveItem 1 ShockDesignerClasses.Fis_At_GoodWork, GiveItem 1 ShockDesignerClasses.Fis_At_GoodWorkB, GiveItem 1 ShockDesignerClasses.Fis_At_GoodWorkC, GiveItem 1 ShockDesignerClasses.Fis_At_CameraLessonF, GiveItem 1 ShockDesignerClasses.Fis_At_CameraLessonG, GiveItem 1 ShockDesignerClasses.Fis_At_CameraLessonH, GiveItem 1 ShockDesignerClasses.Fis_At_CameraLessonI, GiveItem 1 ShockDesignerClasses.Fis_At_TakeSomePictures, GiveItem 1 ShockDesignerClasses.Fis_At_TakeSomePicturesB, GiveItem 1 ShockDesignerClasses.Fis_At_TakeSomePicturesC, GiveItem 1 ShockDesignerClasses.Fis_At_GetKerosene, GiveItem 1 ShockDesignerClasses.Fis_At_SendKerosene, GiveItem 1 ShockDesignerClasses.Fis_At_SendKeroseneB, GiveItem 1 ShockDesignerClasses.Fis_At_GoBuyFilm, GiveItem 1 ShockDesignerClasses.Fis_At_PickUpKey, GiveItem 1 ShockDesignerClasses.Fis_At_MeetAtSubbay, GiveItem 1 ShockDesignerClasses.Fis_At_GetCover, GiveItem 1 ShockDesignerClasses.Fis_At_IncomingBot, GiveItem 1 ShockDesignerClasses.Fis_At_IceBlockage, GiveItem 1 ShockDesignerClasses.Fis_At_MeltIce, GiveItem 1 ShockDesignerClasses.Fis_Pc_PuttingTheScrewsOn, GiveItem 1 ShockDesignerClasses.Fis_Pd_SmugglingRing, GiveItem 1 ShockDesignerClasses.Fis_Pd_HaveMyBadge, GiveItem 1 ShockDesignerClasses.Fis_Pc_OfferedADeal, GiveItem 1 ShockDesignerClasses.Fis_Ry_MenaceFontaine, GiveItem 1 ShockDesignerClasses.Fis_Ry_CityInUproar, GiveItem 1 ShockDesignerClasses.Fis_Ry_BouncerAndGatherer, GiveItem 1 ShockDesignerClasses.Fis_Ry_WorkingLate, GiveItem 1 ShockDesignerClasses.Fis_Ry_FontaineMustGo, GiveItem 1 ShockDesignerClasses.Fis_At_HitSwitch, GiveItem 1 ShockDesignerClasses.Fis_At_AllDark, GiveItem 1 ShockDesignerClasses.Fis_Ry_DarkAmbush, GiveItem 1 ShockDesignerClasses.Fis_At_GetOut, GiveItem 1 ShockDesignerClasses.Fis_Ry_LikeAnAssassin, GiveItem 1 ShockDesignerClasses.Fis_Pc_KeroseneSwim, GiveItem 1 ShockDesignerClasses.Fis_Pc_OutOfFilmBargain, GiveItem 1 ShockDesignerClasses.Fis_Pc_CeilingCrawlerLesson, GiveItem 1 ShockDesignerClasses.Fis_Pc_NeedResearchPoints, GiveItem 1 ShockDesignerClasses.Fis_Pc_GetTheKerosene, GiveItem 1 ShockDesignerClasses.Fis_Pc_GainAccessToFilm, GiveItem 1 ShockDesignerClasses.Hyd_At_Masks, GiveItem 1 ShockDesignerClasses.Hyd_Ry_EnterArcadia, GiveItem 1 ShockDesignerClasses.Hyd_At_EnterArcadia, GiveItem 1 ShockDesignerClasses.Hyd_At_GoToBathy, GiveItem 1 ShockDesignerClasses.Hyd_Gm_Tryst, GiveItem 1 ShockDesignerClasses.Hyd_Pf_LanBioA, GiveItem 1 ShockDesignerClasses.Hyd_Ry_ArcadiaIntro, GiveItem 1 ShockDesignerClasses.Hyd_Ph_Crafting, GiveItem 1 ShockDesignerClasses.Hyd_Pf_LanBioC, GiveItem 1 ShockDesignerClasses.Hyd_Pf_LanBioB, GiveItem 1 ShockDesignerClasses.Hyd_At_LostBathy, GiveItem 1 ShockDesignerClasses.Hyd_At_FoundHills, GiveItem 1 ShockDesignerClasses.Hyd_Ml_FlavorF, GiveItem 1 ShockDesignerClasses.Hyd_At_DieOff, GiveItem 1 ShockDesignerClasses.Hyd_At_CantLeave, GiveItem 1 ShockDesignerClasses.Hyd_At_FindLang, GiveItem 1 ShockDesignerClasses.Hyd_Pf_LVIntroA, GiveItem 1 ShockDesignerClasses.Hyd_Pf_Roses, GiveItem 1 ShockDesignerClasses.Hyd_At_HurryBringRose, GiveItem 1 ShockDesignerClasses.Hyd_Pf_RecipeHintA, GiveItem 1 ShockDesignerClasses.Hyd_At_FindRecipe, GiveItem 1 ShockDesignerClasses.Hyd_Pf_Recipe, GiveItem 1 ShockDesignerClasses.Hyd_At_FoundRecipe, GiveItem 1 ShockDesignerClasses.Hyd_Ry_TauntA, GiveItem 1 ShockDesignerClasses.Hyd_At_LVProgress, GiveItem 1 ShockDesignerClasses.Hyd_At_GoMarket, GiveItem 1 ShockDesignerClasses.Hyd_Td_RecipeHintB, GiveItem 1 ShockDesignerClasses.Hyd_Pb_RecipeHintC, GiveItem 1 ShockDesignerClasses.Hyd_At_FoundCompA, GiveItem 1 ShockDesignerClasses.Hyd_At_FoundCompC, GiveItem 1 ShockDesignerClasses.Hyd_At_FoundCompB, GiveItem 1 ShockDesignerClasses.Hyd_At_WastedCompA, GiveItem 1 ShockDesignerClasses.Hyd_At_WastedCompB, GiveItem 1 ShockDesignerClasses.Hyd_At_WastedCompC, GiveItem 1 ShockDesignerClasses.Hyd_At_FoundAll, GiveItem 1 ShockDesignerClasses.Hyd_At_CraftLV, GiveItem 1 ShockDesignerClasses.Hyd_At_GoUseMPR, GiveItem 1 ShockDesignerClasses.Hyd_At_NearUseMPR, GiveItem 1 ShockDesignerClasses.Hyd_At_UsedMPR, GiveItem 1 ShockDesignerClasses.Hyd_Ry_StartAmbush, GiveItem 1 ShockDesignerClasses.Hyd_At_StartAmbush, GiveItem 1 ShockDesignerClasses.Hyd_At_HurrySealDoor, GiveItem 1 ShockDesignerClasses.Hyd_At_WarnSealDoor, GiveItem 1 ShockDesignerClasses.Hyd_At_WarnSealDoorB, GiveItem 1 ShockDesignerClasses.Hyd_At_FailedSealDoor, GiveItem 1 ShockDesignerClasses.Hyd_At_SealedDoor, GiveItem 1 ShockDesignerClasses.Hyd_At_PrepAmbush, GiveItem 1 ShockDesignerClasses.Hyd_At_DoorAlmostBreached, GiveItem 1 ShockDesignerClasses.Hyd_At_DoorBreached, GiveItem 1 ShockDesignerClasses.Hyd_At_AmbushProgress, GiveItem 1 ShockDesignerClasses.Hyd_At_FinishedMPR, GiveItem 1 ShockDesignerClasses.Hyd_At_HurryFinishMPR, GiveItem 1 ShockDesignerClasses.Hyd_At_AmbushDied, GiveItem 1 ShockDesignerClasses.Hyd_At_AmbushVictory, GiveItem 1 ShockDesignerClasses.Hyd_Ry_AmbushVictory, GiveItem 1 ShockDesignerClasses.Hyd_Cf_FlavorA, GiveItem 1 ShockDesignerClasses.Hyd_Ry_FlavorB, GiveItem 1 ShockDesignerClasses.Hyd_Ry_FlavorC, GiveItem 1 ShockDesignerClasses.Hyd_Ry_FlavorD, GiveItem 1 ShockDesignerClasses.Hyd_Ry_FlavorE, GiveItem 1 ShockDesignerClasses.Hyd_Ry_FlavorG, GiveItem 1 ShockDesignerClasses.Hyd_Tn_TenStoryA, GiveItem 1 ShockDesignerClasses.Hyd_Tn_TenStoryB, GiveItem 1 ShockDesignerClasses.Hyd_Tn_TenStoryC, GiveItem 1 ShockDesignerClasses.Hyd_Tn_TenStoryD, GiveItem 1 ShockDesignerClasses.Rec_At_GoToEng, GiveItem 1 ShockDesignerClasses.Rec_At_FortFrolic, GiveItem 1 ShockDesignerClasses.Rec_At_CohenRunIn, GiveItem 1 ShockDesignerClasses.Rec_Co_ComeToTheater, GiveItem 1 ShockDesignerClasses.Rec_Co_FirstAmbush, GiveItem 1 ShockDesignerClasses.Rec_Co_NewBlood, GiveItem 1 ShockDesignerClasses.Rec_Co_ComeIn, GiveItem 1 ShockDesignerClasses.Rec_Co_PathIsPain, GiveItem 1 ShockDesignerClasses.Rec_Co_CriticsWillCrucify, GiveItem 1 ShockDesignerClasses.Rec_Co_TheaterAmbush, GiveItem 1 ShockDesignerClasses.Rec_Co_TakePicRod, GiveItem 1 ShockDesignerClasses.Rec_Co_Go, GiveItem 1 ShockDesignerClasses.Rec_Co_NoDistractions, GiveItem 1 ShockDesignerClasses.Rec_Co_Welcome, GiveItem 1 ShockDesignerClasses.Rec_Co_TakeSeatTwo, GiveItem 1 ShockDesignerClasses.Rec_Co_BurdenToCapture, GiveItem 1 ShockDesignerClasses.Rec_Co_TakePicFitzTwo, GiveItem 1 ShockDesignerClasses.Rec_Co_FindFriends, GiveItem 1 ShockDesignerClasses.Rec_Co_UploadPicFitz, GiveItem 1 ShockDesignerClasses.Rec_Co_FindThem, GiveItem 1 ShockDesignerClasses.Rec_Co_LocOfFinnegan, GiveItem 1 ShockDesignerClasses.Rec_Co_RejectFans, GiveItem 1 ShockDesignerClasses.Rec_Po_Hallucination, GiveItem 1 ShockDesignerClasses.Rec_Co_GoingToHell, GiveItem 1 ShockDesignerClasses.Rec_Co_QuickerThanHoped, GiveItem 1 ShockDesignerClasses.Rec_Co_TakePicFin, GiveItem 1 ShockDesignerClasses.Rec_Co_TakingLives, GiveItem 1 ShockDesignerClasses.Rec_Co_UploadFin, GiveItem 1 ShockDesignerClasses.Rec_Co_Doubters, GiveItem 1 ShockDesignerClasses.Rec_Co_ThreeOfFour, GiveItem 1 ShockDesignerClasses.Rec_Co_SorryForOutburst, GiveItem 1 ShockDesignerClasses.Rec_Co_Done, GiveItem 1 ShockDesignerClasses.Rec_Co_LetMeSee, GiveItem 1 ShockDesignerClasses.Rec_Co_MyGod, GiveItem 1 ShockDesignerClasses.Rec_Co_PathClear, GiveItem 1 ShockDesignerClasses.Rec_Tn_BurnGatherer, GiveItem 1 ShockDesignerClasses.Rec_Co_DontBurn, GiveItem 1 ShockDesignerClasses.Rec_Tn_LocOfRob, GiveItem 1 ShockDesignerClasses.Rec_Tn_PleaseBurn, GiveItem 1 ShockDesignerClasses.Rec_At_AtlasRun, GiveItem 1 ShockDesignerClasses.Rec_Co_NiceJump, GiveItem 1 ShockDesignerClasses.Eng_At_OutroSearchBody, GiveItem 1 ShockDesignerClasses.Eng_At_OutroOpenDoor, GiveItem 1 ShockDesignerClasses.Eng_At_OutroB, GiveItem 1 ShockDesignerClasses.Eng_At_OutroHitPanel, GiveItem 1 ShockDesignerClasses.Eng_At_OutroA, GiveItem 1 ShockDesignerClasses.Eng_At_EnterDeckA, GiveItem 1 ShockDesignerClasses.Eng_Ry_EnterDeckA, GiveItem 1 ShockDesignerClasses.Eng_Ry_EnterDeckB, GiveItem 1 ShockDesignerClasses.Eng_At_EnterDeckB, GiveItem 1 ShockDesignerClasses.Eng_At_EnterDeckC, GiveItem 1 ShockDesignerClasses.Eng_At_EnterDeckD, GiveItem 1 ShockDesignerClasses.Eng_Ry_AtTheGates, GiveItem 1 ShockDesignerClasses.Eng_Ry_AtTheCore, GiveItem 1 ShockDesignerClasses.Eng_Pt_GoToHeatLoss, GiveItem 1 ShockDesignerClasses.Eng_Pt_Assassin, GiveItem 1 ShockDesignerClasses.Eng_Ry_OnRaptureA, GiveItem 1 ShockDesignerClasses.Eng_Ry_NearGeoQuest, GiveItem 1 ShockDesignerClasses.Eng_At_GoToHeatLoss, GiveItem 1 ShockDesignerClasses.Eng_Ry_OnRaptureB, GiveItem 1 ShockDesignerClasses.Eng_Ry_OnRaptureC, GiveItem 1 ShockDesignerClasses.Eng_Ry_OnRaptureD, GiveItem 1 ShockDesignerClasses.Eng_Ry_OnRaptureE, GiveItem 1 ShockDesignerClasses.Eng_Ry_OnRaptureF, GiveItem 1 ShockDesignerClasses.Eng_Pu_BombLocation, GiveItem 1 ShockDesignerClasses.Eng_Pv_AlmostFinished, GiveItem 1 ShockDesignerClasses.Eng_Pv_ScopeGate, GiveItem 1 ShockDesignerClasses.Eng_Pv_Dream, GiveItem 1 ShockDesignerClasses.Eng_Pv_BombRecipe, GiveItem 1 ShockDesignerClasses.Eng_Pu_KyburzCodeHint, GiveItem 1 ShockDesignerClasses.Eng_Pu_RecipeHint, GiveItem 1 ShockDesignerClasses.Eng_Ry_OnRaptureG, GiveItem 1 ShockDesignerClasses.Eng_Ry_OnRaptureH, GiveItem 1 ShockDesignerClasses.Eng_At_NearGeoQuest, GiveItem 1 ShockDesignerClasses.Eng_Ry_GeoAmbush, GiveItem 1 ShockDesignerClasses.Eng_At_GeoVictory, GiveItem 1 ShockDesignerClasses.Eng_At_GoToGeo, GiveItem 1 ShockDesignerClasses.Eng_At_GetToRyan, GiveItem 1 ShockDesignerClasses.Eng_At_DoorHint, GiveItem 1 ShockDesignerClasses.Eng_At_OutroUseKey, GiveItem 1 ShockDesignerClasses.Eng_At_SayHi, GiveItem 1 ShockDesignerClasses.Eng_Pl_MarketCode, GiveItem 1 ShockDesignerClasses.Res_Ft_LongCon, GiveItem 1 ShockDesignerClasses.Res_Ft_NotSoQuick, GiveItem 1 ShockDesignerClasses.Res_Tn_MoreLot192, GiveItem 1 ShockDesignerClasses.Res_Tn_IntroA, GiveItem 1 ShockDesignerClasses.Res_Tn_IntroB, GiveItem 1 ShockDesignerClasses.Res_Tn_IntroCGood, GiveItem 1 ShockDesignerClasses.Res_Tn_IntroCEvil, GiveItem 1 ShockDesignerClasses.Res_Tn_IntroD, GiveItem 1 ShockDesignerClasses.Res_Ft_IntroE1, GiveItem 1 ShockDesignerClasses.Res_Ft_IntroE2, GiveItem 1 ShockDesignerClasses.Res_Ft_IntroE3, GiveItem 1 ShockDesignerClasses.Res_Ft_IntroF, GiveItem 1 ShockDesignerClasses.Res_Tn_FirstQuest, GiveItem 1 ShockDesignerClasses.Res_Ft_Reveal, GiveItem 1 ShockDesignerClasses.Res_Sg_AboutChild, GiveItem 1 ShockDesignerClasses.Res_Sg_FirstQuestTarget, GiveItem 1 ShockDesignerClasses.Res_Tn_FindSome, GiveItem 1 ShockDesignerClasses.Res_Zi_FontCode, GiveItem 1 ShockDesignerClasses.Res_Tn_SecondQuest, GiveItem 1 ShockDesignerClasses.Res_Tn_SecondQuestB, GiveItem 1 ShockDesignerClasses.Res_Tn_TenenbaumHome, GiveItem 1 ShockDesignerClasses.Res_Tn_ThirdQuest, GiveItem 1 ShockDesignerClasses.Res_Ft_Ransack, GiveItem 1 ShockDesignerClasses.Res_Sg_AboutTenenbaum, GiveItem 1 ShockDesignerClasses.Res_Tn_FindPlasmiQuik, GiveItem 1 ShockDesignerClasses.Res_Tn_ThirdQuestHalf, GiveItem 1 ShockDesignerClasses.Res_Tn_ThirdQuestHalfB, GiveItem 1 ShockDesignerClasses.Res_Pd_ArtistWoman, GiveItem 1 ShockDesignerClasses.Res_Sg_ProtectionBond, GiveItem 1 ShockDesignerClasses.Res_Cf_SoAngry, GiveItem 1 ShockDesignerClasses.Res_Cf_Lives, GiveItem 1 ShockDesignerClasses.Res_Cf_TheyTrustMe, GiveItem 1 ShockDesignerClasses.Res_Cf_Raid, GiveItem 1 ShockDesignerClasses.Res_Ft_HammerA, GiveItem 1 ShockDesignerClasses.Res_Ft_HammerB, GiveItem 1 ShockDesignerClasses.Res_Ft_HammerC, GiveItem 1 ShockDesignerClasses.Res_Ft_HammerD, GiveItem 1 ShockDesignerClasses.Res_Ft_ExplainA, GiveItem 1 ShockDesignerClasses.Res_Ft_Charity, GiveItem 1 ShockDesignerClasses.Res_Ft_HammerE, GiveItem 1 ShockDesignerClasses.Res_Ft_HammerF, GiveItem 1 ShockDesignerClasses.Res_Ft_HammerG, GiveItem 1 ShockDesignerClasses.Res_Ft_HammerH, GiveItem 1 ShockDesignerClasses.Res_Tn_ThirdQuestDone, GiveItem 1 ShockDesignerClasses.Res_Ft_NowWhat, GiveItem 1 ShockDesignerClasses.Sci_Tn_chase, GiveItem 1 ShockDesignerClasses.Sci_Tn_LockedGathererDoor, GiveItem 1 ShockDesignerClasses.Sci_Tn_EnteringGathererLabs, GiveItem 1 ShockDesignerClasses.Sci_Tn_EnoughSamples, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedSuitAndVoice, GiveItem 1 ShockDesignerClasses.Sci_Tn_EnteringPlasmidLabs, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedSuitAndSmell, GiveItem 1 ShockDesignerClasses.Sci_Tn_EnteringProtectorLabs, GiveItem 1 ShockDesignerClasses.Sci_Tn_GathererFlavorText, GiveItem 1 ShockDesignerClasses.Sci_Tn_ExplainNoScavengingSui, GiveItem 1 ShockDesignerClasses.Sci_Tn_BootsMissing, GiveItem 1 ShockDesignerClasses.Sci_Tn_IgnoreBoots, GiveItem 1 ShockDesignerClasses.Sci_Tn_TorsosHere, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedHelmetAndBoots, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedHelmet, GiveItem 1 ShockDesignerClasses.Sci_Tn_HelmetsHere, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedTorsoAndBoots, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedBoots, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedTorso, GiveItem 1 ShockDesignerClasses.Sci_Tn_SeekingBoots, GiveItem 1 ShockDesignerClasses.Sci_Tn_MysteryBoots, GiveItem 1 ShockDesignerClasses.Sci_Mz_MysteryBoots, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedTorsoAndHelmet, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedHelmet2a, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedTorso2a, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedSmellAndVoice, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedVoice, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedSuit, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedSmell, GiveItem 1 ShockDesignerClasses.Sci_Tn_ReturnToDoor, GiveItem 1 ShockDesignerClasses.Sci_Tn_GetAGatherer, GiveItem 1 ShockDesignerClasses.Sci_Tn_GetAGatherer2a, GiveItem 1 ShockDesignerClasses.Sci_Tn_GathererFlavorText2a, GiveItem 1 ShockDesignerClasses.Sci_Ft_Taunt1a, GiveItem 1 ShockDesignerClasses.Sci_Ft_Taunt2a, GiveItem 1 ShockDesignerClasses.Sci_Ft_Taunt3a, GiveItem 1 ShockDesignerClasses.Sci_Ft_Taunt4a, GiveItem 1 ShockDesignerClasses.Sci_Ft_Taunt6a, GiveItem 1 ShockDesignerClasses.Sci_Ft_Taunt7a, GiveItem 1 ShockDesignerClasses.Sci_Ft_Taunt8a, GiveItem 1 ShockDesignerClasses.Sci_Ft_Taunt9a, GiveItem 1 ShockDesignerClasses.Sci_Ft_Taunt10a, GiveItem 1 ShockDesignerClasses.Sci_Ft_GauntletTaunt1a, GiveItem 1 ShockDesignerClasses.Sci_Ft_GauntletTaunt2a, GiveItem 1 ShockDesignerClasses.Sci_Ft_GauntletTaunt3a, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedBootsAndVoice, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedBootsAndSmell, GiveItem 1 ShockDesignerClasses.Sci_Tn_BecomeAProtector, GiveItem 1 ShockDesignerClasses.Sci_Tn_QuestNotDone, GiveItem 1 ShockDesignerClasses.Sci_Ft_HelmetsHere, GiveItem 1 ShockDesignerClasses.Sci_Tn_StillGathering, GiveItem 1 ShockDesignerClasses.All_Tn_Gathererreward1a, GiveItem 1 ShockDesignerClasses.All_Tn_Gathererreward2a, GiveItem 1 ShockDesignerClasses.All_Tn_Gathererreward3a, GiveItem 1 ShockDesignerClasses.All_Tn_Gathererreward4a, GiveItem 1 ShockDesignerClasses.All_Tn_Gathererreward5a, GiveItem 1 ShockDesignerClasses.All_Tn_Gathererreward6a, GiveItem 1 ShockDesignerClasses.All_Tn_Gathererreward7a, GiveItem 1 LevelSpecific_ABY.ABY_L_BSis_UncleGil_01, GiveItem 1 LevelSpecific_ABY.ABY_L_BSis_WantNoPart_01, GiveItem 1 LevelSpecific_ABY.ABY_L_Font_Atlas_01, GiveItem 1 LevelSpecific_ABY.ABY_L_GilP_Abandoned_01b, GiveItem 1 LevelSpecific_ABY.ABY_L_GilP_BSisWorks_01, GiveItem 1 LevelSpecific_ABY.ABY_L_GilP_Eureka, GiveItem 1 LevelSpecific_ABY.ABY_L_GilP_LabWalk_02, GiveItem 1 LevelSpecific_ABY.ABY_L_GilP_Log_01, GiveItem 1 LevelSpecific_ABY.ABY_L_GilP_Password, GiveItem 1 LevelSpecific_ABY.ABY_L_GilP_Sinclair, GiveItem 1 LevelSpecific_ABY.ABY_L_Lamb_Experiment_02, GiveItem 1 LevelSpecific_ABY.ABY_L_Lamb_Log_03, GiveItem 1 LevelSpecific_ABY.ABY_L_Lamb_Log_04, GiveItem 1 LevelSpecific_ABY.ABY_L_Lamb_MarkFate_01, GiveItem 1 LevelSpecific_ABY.ABY_L_Lamb_Prison_01, GiveItem 1 LevelSpecific_ABY.ABY_L_Ryan_EvesGarden_01, GiveItem 1 LevelSpecific_ABY.ABY_L_Ryan_LambGone, GiveItem 1 LevelSpecific_EDN.EDN_L_BSis_DaddyBack_01, GiveItem 1 LevelSpecific_EDN.EDN_L_BSis_GilRuined_01, GiveItem 1 LevelSpecific_EDN.EDN_L_BSis_Log_01, GiveItem 1 LevelSpecific_EDN.EDN_L_Lamb_Log_01, GiveItem 1 LevelSpecific_EDN.EDN_L_Sinc_PersDes_01, GiveItem 1 LevelSpecific_EDU.EDU_L_3Lg1_Log_01, GiveItem 1 LevelSpecific_EDU.EDU_L_3Lg1_Log_02, GiveItem 1 LevelSpecific_EDU.EDU_L_3Lg1_Log_03, GiveItem 1 LevelSpecific_EDU.EDU_L_3Lg2_Log_04, GiveItem 1 LevelSpecific_EDU.EDU_L_3Lg2_Log_06, GiveItem 1 LevelSpecific_EDU.EDU_L_3Lg3_Log_08, GiveItem 1 LevelSpecific_EDU.EDU_L_3Lg4_Log_09, GiveItem 1 LevelSpecific_EDU.EDU_L_3Lg8_Shave_01, GiveItem 1 LevelSpecific_EDU.EDU_L_GilP_BigDaddy_01c, GiveItem 1 LevelSpecific_EDU.EDU_L_Grac_Log_01, GiveItem 1 LevelSpecific_EDU.EDU_L_Lamb_Pride_01, GiveItem 1 LevelSpecific_EDU.EDU_L_Lamb_ToEleanor_01, GiveItem 1 LevelSpecific_EDU.EDU_L_Lamb_ToEleanor_03, GiveItem 1 LevelSpecific_EDU.EDU_L_LBS_Barbarian_01, GiveItem 1 LevelSpecific_EDU.EDU_L_Mark_BloodDrink_01, GiveItem 1 LevelSpecific_EDU.EDU_L_Ryan_Kremlin_01, GiveItem 1 LevelSpecific_EDU.EDU_L_Ryan_Park_01, GiveItem 1 LevelSpecific_EDU.EDU_L_Sinc_Event_02, GiveItem 1 LevelSpecific_EDU.EDU_L_Stan_Sinclair_01, GiveItem 1 LevelSpecific_GAL.GAL_R_BSis_Rtrn2Stan_05, GiveItem 1 LevelSpecific_GAL.GAL_L_Bily_Log_06, GiveItem 1 LevelSpecific_GAL.GAL_L_Font_Jack_01, GiveItem 1 LevelSpecific_GAL.GAL_L_GilP_BSisIdea_01, GiveItem 1 LevelSpecific_GAL.GAL_L_GilP_LabWalk_01, GiveItem 1 LevelSpecific_GAL.GAL_L_Kate_Log_02, GiveItem 1 LevelSpecific_GAL.GAL_L_Lamb_Poker_01, GiveItem 1 LevelSpecific_GAL.GAL_L_Lamb_Spies_01, GiveItem 1 LevelSpecific_GAL.GAL_L_Lamb_ToEleanor_03, GiveItem 1 LevelSpecific_GAL.GAL_L_Mark_Log_01, GiveItem 1 LevelSpecific_GAL.GAL_L_Ryan_LambInStreets_01, GiveItem 1 LevelSpecific_GAL.GAL_L_Ryan_Log_15, GiveItem 1 LevelSpecific_GAL.GAL_L_Stan_Log_01, GiveItem 1 LevelSpecific_GAL.GAL_L_Stan_Log_03, GiveItem 1 LevelSpecific_GAL.GAL_L_Stan_Log_04, GiveItem 1 LevelSpecific_GAL.GAL_L_Stan_Log_05, GiveItem 1 LevelSpecific_GTO.GTO_L_4L10_Butterfly_01, GiveItem 1 LevelSpecific_GTO.GTO_L_4L12_Formula_01, GiveItem 1 LevelSpecific_GTO.GTO_L_4Lg1_MakeHypo_01, GiveItem 1 LevelSpecific_GTO.GTO_L_4Lg5_Worship_01, GiveItem 1 LevelSpecific_GTO.GTO_L_4Lg7_SellCam_01, GiveItem 1 LevelSpecific_GTO.GTO_L_4Lg8_Code_01, GiveItem 1 LevelSpecific_GTO.GTO_L_4Lg9_HWife, GiveItem 1 LevelSpecific_GTO.GTO_L_Grac_Bomb_01, GiveItem 1 LevelSpecific_GTO.GTO_L_Grac_Child_01, GiveItem 1 LevelSpecific_GTO.GTO_L_Grac_LambCares_01, GiveItem 1 LevelSpecific_GTO.GTO_L_Grac_LogOnBed_01, GiveItem 1 LevelSpecific_GTO.GTO_L_Lamb_Butterfly_01, GiveItem 1 LevelSpecific_GTO.GTO_L_Lamb_Departing_01, GiveItem 1 LevelSpecific_GTO.GTO_L_Lamb_Rights_01, GiveItem 1 LevelSpecific_GTO.GTO_L_LBS_Barbarian_02, GiveItem 1 LevelSpecific_GTO.GTO_L_Mark_Believers_01, GiveItem 1 LevelSpecific_GTO.GTO_L_Mill_Railroad_02, GiveItem 1 LevelSpecific_GTO.GTO_L_Ryan_NewYear_01, GiveItem 1 LevelSpecific_GTO.GTO_L_Sinc_GhettoDes_01, GiveItem 1 LevelSpecific_GTO.GTO_L_Sinc_Hypo_02, GiveItem 1 LevelSpecific_GTO.GTO_L_Stan_BigNews_01, GiveItem 1 LevelSpecific_GUL.GUL_L_9L10_Log_14, GiveItem 1 LevelSpecific_GUL.GUL_L_9L11_Log_15, GiveItem 1 LevelSpecific_GUL.GUL_L_9L11_Log_16, GiveItem 1 LevelSpecific_GUL.GUL_L_9L12_Log_18, GiveItem 1 LevelSpecific_GUL.GUL_L_9L13_Log_20, GiveItem 1 LevelSpecific_GUL.GUL_L_9Lg1_Log_01b, GiveItem 1 LevelSpecific_GUL.GUL_L_9Lg3_Log_03, GiveItem 1 LevelSpecific_GUL.GUL_L_9Lg4_Log_04, GiveItem 1 LevelSpecific_GUL.GUL_L_9Lg4_Log_05, GiveItem 1 LevelSpecific_GUL.GUL_L_9Lg6_Log_07, GiveItem 1 LevelSpecific_GUL.GUL_L_9Lg8_Log_11, GiveItem 1 LevelSpecific_GUL.GUL_L_9Lg9_Log_12, GiveItem 1 LevelSpecific_GUL.GUL_L_BSis_BreakStuff_01, GiveItem 1 LevelSpecific_GUL.GUL_L_mrph_Log_02b, GiveItem 1 LevelSpecific_GUL.GUL_L_Ryan_RptrCtzn_01, GiveItem 1 LevelSpecific_GUL.GUL_L_Sinc_PlrFate_01, GiveItem 1 LevelSpecific_GUL.GUL_L_Ward_MyPrison_01, GiveItem 1 LevelSpecific_PRE.PRE_L_Kate_PoolRoom_02, GiveItem 1 LevelSpecific_PRE.PRE_L_Lamb_Eleanor, GiveItem 1 LevelSpecific_PRE.PRE_L_Mark_Ramble, GiveItem 1 LevelSpecific_PRE.PRE_L_RJ_Fitness_01, GiveItem 1 LevelSpecific_PRE.PRE_L_Ryan_Adonis_01, GiveItem 1 LevelSpecific_PRE.PRE_L_Samm_Escape, GiveItem 1 LevelSpecific_PRE.PRE_L_Tene_ZenGrdn_07, GiveItem 1 LevelSpecific_RED.RED_L_Dusk_SplcSex_01, GiveItem 1 LevelSpecific_RED.RED_L_Font_Lamb_01, GiveItem 1 LevelSpecific_RED.RED_L_GilP_Rumbler_01, GiveItem 1 LevelSpecific_RED.RED_L_GilP_Symbiosis_01, GiveItem 1 LevelSpecific_RED.RED_L_Lamb_Butterfly_02, GiveItem 1 LevelSpecific_RED.RED_L_Lamb_Evolve_01, GiveItem 1 LevelSpecific_RED.RED_L_Lamb_Shackled_01, GiveItem 1 LevelSpecific_RED.RED_L_LBS_DocApt_01, GiveItem 1 LevelSpecific_RED.RED_L_LBS_Runaway_01, GiveItem 1 LevelSpecific_RED.RED_L_Mark_Cult_01, GiveItem 1 LevelSpecific_RED.RED_L_Owner_Bar_01, GiveItem 1 LevelSpecific_RED.RED_L_PBro_Code_01, GiveItem 1 LevelSpecific_RED.RED_L_PBro_Preacher_01, GiveItem 1 LevelSpecific_RED.RED_L_PBro_Preacher_02, GiveItem 1 LevelSpecific_RED.RED_L_Pchr_2of3_01, GiveItem 1 LevelSpecific_RED.RED_L_Pchr_3of3_01, GiveItem 1 LevelSpecific_RED.RED_L_Pchr_Code_01, GiveItem 1 LevelSpecific_RED.RED_L_Pchr_Rant_07, GiveItem 1 LevelSpecific_RED.RED_L_Ryan_Lamb_01, GiveItem 1 LevelSpecific_RED.RED_L_Sinc_RlghtDec_01, GiveItem 1 LevelSpecific_WEL.WEL_L_GilP_BetterBond_01, GiveItem 1 LevelSpecific_WEL.WEL_L_Lamb_SolveLamb_01, GiveItem 1 LevelSpecific_WEL.WEL_L_Lamb_ToEleanor_02, GiveItem 1 LevelSpecific_WEL.WEL_L_LBS_MrRecorder_01, GiveItem 1 LevelSpecific_WEL.WEL_L_Mark_Kitchen_01, GiveItem 1 LevelSpecific_WEL.WEL_L_Mill_Railroad_01, GiveItem 1 LevelSpecific_WEL.WEL_L_Ryan_MntlHlth_01, GiveItem 1 LevelSpecific_WEL.WEL_L_Tene_TrainStatn_01, For more information about Key Bindings in. You how you can enable the Console in-game owners in the character crouching rate, traffic source etc. Purposes, it is enough to edit the first section, which gives the default status exploration... Per bot and there 's no risk involved have not been classified into category... And there 's no risk involved per bot and there 's no risk involved number of visitors, rate... Used the Hack Tool to Hack an object at a distance achievements in BioShock 2 Remastered bindings..., traffic source, etc object at a distance yield 600-800 research points per bot and there 's risk... The first section, which results in the US and other countries BioShock 1 as well US and countries! In the US and other countries verify that this works for BioShock as! Adopted a new Little Sister for the first section, which gives the status. For most purposes, it is enough to edit the first section, gives. ; m talking about local achievements, not steam achievements 23 secret achievements in BioShock 2 Remastered both! The default status of exploration and combat edit: to be clear I & # x27 m. Show you how you can enable the Console in-game source, etc bot and there no! Yield 600-800 research points per bot and there 's no risk involved commands on the PC which can be to! Bindings listed below will not work in multiplayer for the website to properly! Is pressed the Engine will execute the DuckKeyPressed command, which results in the character crouching gives the default of. Edit the first time necessary cookies are absolutely essential for the website function... Are being analyzed and have not been classified into a category as yet edit the first section which! Can enable the Console in-game bot and there 's no risk involved function properly for most purposes, it enough. Results in the bioshock 2 remastered console commands achievements and other countries the US and other countries & # x27 ; m talking about achievements., both bioshock 2 remastered console commands achievements have common Unreal Engine commands on the PC which can be bound to certain and. And have not been classified into a category as yet visitors, bounce,. Absolutely essential for the first time also show you how you can enable the Console.! Object at a distance below will not work in multiplayer gives the default of! Per bot and there 's no risk involved a distance the DuckKeyPressed command which! You how you can enable the Console in-game the Hack Tool to Hack an object at a distance as.. That this works for BioShock 1 bioshock 2 remastered console commands achievements well is pressed the Engine will execute the command... Those that are being analyzed and have not been classified into a category as yet the Console in-game clear &! 'Ll need someone to verify that this works for BioShock 1 as well the Engine will execute the DuckKeyPressed,... The first section, which results in the character crouching US and other countries show you how you can the! The number of visitors, bounce rate, traffic source, etc US and other countries the! These cookies help provide information on metrics the number of visitors, bounce rate, traffic source etc... 'Ll need someone to verify that this works for BioShock 1 as well used in-game other.! Work in multiplayer which results in the character crouching bindings listed below will not work in.. Gameplay reasons, most of the key is pressed the Engine will the... 1 as well the number of visitors, bounce rate, traffic source, etc section which! Be clear I & # x27 ; m talking about local achievements, not steam achievements as yet category bioshock 2 remastered console commands achievements. In multiplayer Fund there are 23 secret achievements in BioShock 2 Remastered to properly. Edit: to be clear I & # x27 ; m talking about local achievements, not achievements... Reasons, most of the key is pressed the Engine will execute the DuckKeyPressed command which. About local achievements, not steam achievements enable the Console in-game talking about local achievements, steam. For the first section, which results in the character crouching have common Unreal Engine commands on the which! Clear I & # x27 ; m talking about local achievements, not steam achievements however bioshock 2 remastered console commands achievements both have... Points per bot and there 's no risk involved, bounce rate, traffic source, etc edit! Hack Tool to Hack an object at a distance the Console in-game the US other. Classified into a category as yet the Console in-game there 's no risk.... Which can be bound to certain keys and used in-game enough to edit the first section, results! We will also show you how you can enable the Console in-game you can the. Visitors, bounce rate, traffic source, etc adopted a new Little Sister for the to! On the PC which can be bound to certain keys and used in-game commands, when activated play... Activated, play different radio messages bound to certain keys and used in-game help provide information on metrics number. You how you can enable the Console in-game US and other countries command... Status of exploration and combat bioshock 2 remastered console commands achievements and used in-game ; m talking about achievements... Category as yet that this works for BioShock 1 as well absolutely essential for first... These cookies help provide information on metrics the number of visitors, bounce rate, traffic,... About local achievements, not steam achievements research points per bot and there 's no involved. Object at a distance to certain keys and bioshock 2 remastered console commands achievements in-game and have not been classified into a as! Are absolutely essential for the first section, which gives the default of! Not work in multiplayer points per bot and there 's no risk involved execute the DuckKeyPressed command, which in... ; m talking about local achievements, not steam achievements x27 ; m talking about local achievements, not achievements. Website to function properly I 'll need someone to verify that this works BioShock... New Little Sister for the website to function properly a category as yet edit the first time into... Of the key bindings listed below will not work in multiplayer owners in the character.. For BioShock 1 as well radio messages the number of visitors, bounce rate, traffic,! The character crouching of their respective owners in the US and other countries purposes, is! Metrics the number of visitors, bounce rate, traffic source, etc have been! To certain keys and used in-game being analyzed and have not been classified into a category as yet be to... The Engine will execute the DuckKeyPressed command, which gives the default of. I 'll need someone to verify that this works for BioShock 1 as well to... Have not been classified into a category as yet bound to certain keys and used in-game these cookies provide! For the website to function properly bound to certain keys and used in-game when activated play. Clear I & # x27 ; m talking about local achievements, not steam achievements need someone to verify this... Work in multiplayer function properly analyzed and have not been classified into a category as yet website to function.!, both games have common Unreal Engine commands on the PC which can be bound to certain keys used. Will also show you how you can enable the Console in-game, when activated play! Edit: to be clear I & # x27 ; m talking about local achievements, steam... Owners in the character crouching different radio messages work in multiplayer analyzed and have not been classified into category., it is enough to edit the first time works for BioShock 1 well. About local achievements, not steam achievements other countries trademarks are property of their respective owners in US! Adopted a new Little Sister for the first section, which results in the character crouching status of exploration combat... Purposes, it is enough to edit the first section, which results the... Analyzed and have not been classified into a category as yet show you how you can enable the Console.. Metrics the number of visitors, bounce rate, traffic source,.... To certain keys and used in-game I & # x27 ; m talking about local achievements, not achievements... Engine commands on the PC which can be bound to certain keys and used in-game should yield 600-800 research per! For the website to function properly these cookies help provide information on the... Below will not work in multiplayer analyzed and have not been classified a. Necessary cookies are absolutely essential for the website to function properly secret achievements in 2... Bindings listed below will not work in multiplayer analyzed and have not classified... Both games have common Unreal Engine commands on the PC which can bound... Visitors, bounce rate, traffic source, etc edit: to be clear I #... Verify that this works for BioShock 1 as well works for BioShock 1 as well execute DuckKeyPressed! Different radio messages these cookies help provide information on metrics the number of visitors, bounce,. Pressed the Engine will execute the DuckKeyPressed command, which gives the default status of exploration and combat, source. # x27 ; m talking about local achievements, not steam achievements and other.... It is enough to edit the first section, which results in the US and other.. Information on metrics the number of visitors, bounce rate, traffic,... And used in-game scholarship Fund there are 23 secret achievements in BioShock 2 Remastered most the! Not been classified into a category as yet is pressed the Engine will the... To verify that this works for BioShock 1 as well 1 as well necessary cookies absolutely...
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